For Deicry, a battle card game where gods from various mythologies clash, we worked on the core game elements and the packaging design. Our focus was on creating clear, durable, and visually coherent components that support gameplay — including cards, iconography, and information hierarchy — so players can easily understand and enjoy strategic battles between deities.
In the packaging, we aimed for a design that feels sturdy and purposeful, communicates the theme without overwhelming it, and makes the game feel complete in hand. Across all elements, the visual language was developed to reflect the mythic scale and diversity of the pantheons while keeping playability front and center.

